Friday, 3 December 2010

Dark Sun Marauders (Season 1, Chapter 4)

These posts are copies of the summary emails I write for our DnD group.  The current adventure is a return to the world of Dark Sun.  Whilst effort was taken to follow Dark Sun canon, there are undoubtedly bits where our story strays or contradicts stuff.  We're aware, and not playing to create new canon, but to have fun.  So, read on and enjoy!

The trek back to Altaruk went by without incident, and when Rhotan Vor received his goods and personnel back, he was quite happy.  However, a quick look over the goods brought out a questioning nature in the dwarf - eventually, it was revealed that the map was something he had spent considerable time and money tracking down.  He had been searching for the fabled vault for some time now, and although he wasn't certain that the map was legitimate, it was the best lead he had in over seven years.

With promises for sharing of the possible treasure, as well as  Rhotan agreeing to feed and water the team, if they helped protect his caravan, they are given a day to rest and collect supplies.  The following morning, the caravan heads north, following the Great Road towards Silver Spring.

They made good time the first day, stopping to camp further north than the party had travelled in their previous trip.  The second day, however, was not as pleasant.  A few hours into daylight, a crodlu cry gave small warning of an attack - a small band of elves, lead by a rider with dark, defiling powers, assaulted the caravan, and only after much fighting were they repelled.

The unusual thing was that although they fought well, ultimately they seemed to be more interested in getting to Rhotan than escaping...

Finally, the small unnamed oasis was reached - and good reason was discovered for it's lack of name.  It was little more than a shallow mud pit, surrounded by scarce bushes.  With some work, drinking water could be recovered from the mud, but it was not what they had hoped for.  And, nor were the "Crimson" bandits who had moved into the place and demanded payments for their goods.  Yassi and Drokan were clearly ill-informed on the abilities of the party, and had expected Rhotan to have fielded less able warriors.  Yassi was especially surprised as Gretchan began to throw the halfling around the oasis!

Their weapons and small stash of goods were claimed as compensation, although doubts were raised over just how well the weapons would work, given that half the bows had broken in the skirmish!

With two attacks on them already, Rhotan was concerned that they would not reach the safe plateau before sunset.  Baazrags inhabit the local area, and move swiftly through the sand to catch unsuspecting foes.  Swarms of the creatures can swiftly devour a helpless individual, and would make short work of the caravan, should it be caught.  As the creatures came forth from the ground, Garidias and Kuoroar! each found themselves assaulted and poisoned; only with the help of Gretchan's blasting psionics did they survive. 

A weary, bloodied, and ready to collapse group camped on the solid plateau that night, and with much relief, they made it to the Silver Spring Oasis barely after noon the following day.