Friday, 9 October 2015

(EBR 1x03b) - The Best Worst Stealth Mission Ever

These posts are my recap of our group's Star Wars Saga Edition game. They are written as a kind of "Ship's Log", from my character (Burt Larsson)'s point of view.  

3593.06.02, Taungsday

Ouch.  I still hurt - like, everywhere. And I've been in this bacta tank for at least...wait, what time is it?

I think it is safe to say, that was not one of our smoothest missions.  And it was only our second.

Things seemed to be going well - no one detected us stowed away in the crates, none of us made any noise until it was time to get out.  We all managed to extract ourselves from the storage building without tripping any alarms - Anton even hacked their system and disabled their alarms, clearly, we should have been on a roll!

But then, we went after one of the guns, the big ones that we were to set up a transponder at.  Had to kill a few guards, disable a handful of droids.  And then the alarms started.  Ralrlanna showed his worth (again!), charging with me into battle against the oncoming droids, whilst the others offered their fire support.  And sure, Anton eventually disabled the alarm, but then that noisy KH-droid of his went and alerted another guard.  Yeah, more sirens, yay.

Look, I'm not saying we did poorly - we took the enemy down when they surfaced, we caught those trying to escape, I even snuck up and silenced the one Anton was computer-battling.  Boy, was he surprised!

By the time we had squashed what, three? Four? squads of guards, and had multiple soundings of the alarm, it was pretty unanimously decided that we'd head straight for the shield generators, and wrap up the mission there.  So, of course, our 'liberated' key-card stopped working.

Ah, Ralrlanna - a delightfully straightforward fellow.  There was a door, it was blocking us, so he set about smashing the thing, trying to open it.  I don't know, but he might still be trying that, had we left him to it.  Their computer systems had already proven to be vulnerable, so Anton hotwired the door instead, and it opened to reveal a room of droids...all waiting for us.

We tried to make a stand, KH-47 and Adam packing some impressive firepower, whilst Ralrlanna took out his door-frustrations on more malleable targets, but these guys were solid. They had four...well, really big droids.  Not sure what they were called, but they were fierce, and all the little ones seemed to be linked up, allowing the big ones to gain some serious accuracy.  And when they hit - well, even Ralrlanna felt it!

Quickly deciding this was not a battle we needed to win, Anton led the charge into a lift, and we slipped upstairs, where the numbers were more in our favour.  Charges set, lifts negated (many uses for broken droid bodies!), we climbed up to the top floor, and turned to Ralrlanna once more.  His hammer shone bright, and made short work of the non-blast-door-reinforced wall.  From there, it was a simple skip, jump, or force-levitation across to our waiting vessel, and we high-tailed it out of there!  With an impressive explosion, the shields came down (as did a good chunk of the building onto those nasty droids), and we got out of there.

The job was done, the radical movement defeated...but, ouch, at what cost?  I'm pretty sure I won't be able to get the scorch marks off my jacket, and I have at least three sizeable bruises over my arms.  My ankle even feels twisted - this is serious!  If we're to operate like this, we need to make sure we know what we're in for, and that we can handle the task smoothly.

And, you know, remain undiscovered on our next stealth mission.

Friday, 2 October 2015

(EBR 1x03a) - The Kubindi Radical

These posts are my recap of our group's Star Wars Saga Edition game. They are written as a kind of "Ship's Log", from my character (Burt Larsson)'s point of view.  

3593.06.01, Taungsday

We'd been back for nearly a week when Montag with another job offer.  Good thing, too - there wasn't much to do around home.  Well, always lots of little jobs, but compared to what we got to rescue the senator's son? Wasn't worth our time!

We did try to offload those, ah, 'sticks', but still no buyers.  Some great lot of goods they were... maybe folk on Kubindi will be more interested in them?  That's right - way back out to another outer-rim world.  Good thing the mission is worth it, else we'd be paying more in fuelling the 'Raptor than in crew costs!

Clearly we impressed someone.  Montag's offer was from the "Republic Armed Forces Special Division", and it was totally our line of work: some crazed radical group - they called them a "faction", I think - is upsetting the populace.  Civil wars, uprisings, all that nonsense.  And we have been given the go-ahead - I mean, are being paid to do the job - of sneaking into their base, taking down their shields, and lighting up key locations for orbital strikes.  Man, was I ever made for this job!

Adam will do great, too, of course - he's been working hard over his latest suit upgrades.  He's nearly as silent as I am when he wants to be, and he's carrying over thirty kilos of metal in that suit!  Anyway, the two of us should be able to slip in there, plant the tracers, help KH get the charges in place, and be back to Anton and the 'Raptor in time for a smooth getaway!  Easiest stack of creds we've ever made!

3593.06.01, Zhellday

They are coming with us. Now, the jedi, I can understand (not really - but I'd make an exception: their robes are simple enough, they don't make that much noise, and their blades can cut through nearly any wall we may come across).  But on what planet did Montag think the wookie was stealthy?  He can't even say hello without alerting the entire ship!

...maybe I'm being too harsh.  If things go south, Ralrlanna will definitely be handy to have around. many of us can really go in, and remain undiscovered?  We're a day out already - it's not like we can leave them somewhere.  Just gotta plan things around it.

Montag says he can get us codes for our transponder to get inside the base; there, we're all going to 'sneak inside' via some large crates the 'Raptor is delivering.  Crates! Like we're some sort of animal...

Montag's offered to look after the ship, which Anton didn't seem to happy about.  He's had the controls tweaked just so; someone else messing with them might take another week to reset.  At least the jedi seem to be reasonably agreeable to remaining on the ship, and standing in as guards.  Hopefully no one will try to take our ship whilst we're 'on mission', but it's never wise to totally let our guard down, especially when handing the controls over to someone else.

I'm making sure all my ammo clips are fully charged - packed a few extra clips for the slugthrowers, just in case any of the droids pop up with some shields.  Who knows how this will go down?  But, no - I'm confident.  We can do this, it's easy enough.  Sneak in, plant the devices, sneak out - what could go wrong?