Should smell...something something...DnD Online Games, the site I have been playing, running and discussing DnD and role-playing in general for over 8 years, has had a recent name-change. After much consideration and thought, we've emerged as RPG Crossing, an attempt to welcome and support players from a range of games, editions, systems, and so on. Much as I'll miss the old familiarity of "DnDOG", the new name has already proven fruitful, as it came along with a new server, and without a whole lot of old, tired site errors.
What is in a name?
But this is more than a post about where to go for your play-by-post gaming needs (www.rpgcrossing.com, remember! :) )! The change of name got me thinking about names in RPGs in general. I have often found the hardest part of character creation is the name. Choosing appropriate, meaningful names for characters has always been a challenge, a task almost as hard as choosing names for my children! Although, that example in itself shows a big difference between roleplaying and real life.
Most of us haven't chosen our own names, in our real life. Sure, some of us may have chosen to take on our partner's name when we were married, or perhaps created our own names if we weren't fortunate enough to be born already awesome. But I would guess that a majority of us haven't really changed our names that much since our parents decided on them, and had it put on our birth certificate. That's a big difference between our experienced lives and our role-playing stories. Maybe we should ask the DM what our parents called us? Or turn to random name generators for advice?