These posts are from our DnD group's latest game. The current adventure is a return to the world of Eberron, and specifically Xen'drik. The pirate crew have taken to the land, and after a considerable walk, have made it to the Watchtower that looms overhead atop the gulf's cliffs.
A Piece of History
Creatures from Xoriat, or the
Realm of Madness, had once tried to take over Eberron. Roughly 9,000
years ago, the plane had overlapped enough to allow Daelkyr and their
aberrant armies to flow across and destroy the Dhakaani Empire.
The Gatekeeper Druids of Khorvaire had pushed them back, aided by at
least one dragon. Since then, Xoriat had not become close enough for
another invasion to occur.
However, none of the Daelkyr were returned to their home. They, and their aberrant creations, were trapped below in Khyber, and from there, slowly let their madness leech through their surroundings.
One such soldier - a beholder - was trapped within a tower.
It had tried to use the tower's magic to bring the surrounding lands
under its rule, or failing that, find a way home. Instead, a group of
paladins led by the eladrin Zandrian Velfarren trapped and fought the
beholder, unwilling to allow him access to the watchtower's power. They
fought him, but could not overpower the eye tyrant; ultimately, they
found themselves locked in an eternal struggle, as they were twisted and
reshaped by its ties to Xoriat, just as it was trapped behind by their
presence.
Over the many years that followed, the watchtower remained as a
bridge between the realms, neither properly within Eberron, nor quite
reaching to Xoriat. That is, until the Dread Pirate Kami and her crew
arrived.
The Oozing Watchtower
Ogg had joined the party as they left the forest, bringing
fresh supplies and updates from the crew. There had been sightings of
more dragons, but after the loss of their great white, they had not
risked another encounter with the pirate ship. Wanting to prove his
usefulness, the goliath stepped forward and zapped the tower's wall with
his harnessed lightning, causing a flood of small black oozes to spring
forward. Though they were easy to deal with, the party agreed that an
alternate method was needed.
The idea of fire was quickly brought to bear, but before a bonfire could be built, Hassan's card - Flame -
was discovered to have an interesting reaction with the oozing wall.
Tvennr took the card for some experimentation, and before long, it was
discovered that the ooze would back away from the card, allowing them
entrance to the inside of the tower. Unfortunately, the trip was only
one way, so once they were inside, they felt distinctively trapped.
Travels through Madness
By the end of their endeavour, half their number had been severely
twisted and changed by their journey - Ogg was thinking that he was a
mythical unicorn, Tvennr found it increasingly hard to wrap his
tentacle-like fingers around his axes, and Urquilla kept misstepping,
now that he had a third foot, but not enough legs to go around.
Their new appendages, extra eyes, and other horrific physical
changes were not as bad as Zandrian and his paladins - the years had
turned them into horrific shells of their former selves, bonding weapon
and armour with flesh, and causing their minds to retreat so far as to
not recognise friend or foe. The beholder, still alive and still very
much not happy with his situation, fought to create more underlings. He
almost had a Hassan-statue, and a few people had segments of flesh and
armour disintegrated, but they proved stronger, slaying the aberrant
and, with his death, severing the tower's link to Xoriat. Slowly, the
jelly-like walls returned to their stone, and the staircase replaced the
flight-through-the-stars they had to use on the way up.
Only two of the paladins
survived the battle - Zandrian, who was able to relay much of his tale
to the party, once he was free of the beholder's influence, and
Gernathiel, who no longer had much of a mouth to speak of (or through).
Though his return would be celebrated by his children, Analastra and
Berrian, their joy would be lessened at his strange and highly
disturbing appearance.
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