These posts are my recap of our group's Star Wars Saga Edition game. They are written as a kind of "Ship's Log", from my character (Burt Larsson)'s point of view.
Ouch. I still hurt - like, everywhere. And I've been in this bacta tank for at least...wait, what time is it?
I think it is safe to say, that was not one of our smoothest missions. And it was only our second.
Things seemed to be going well - no one detected us stowed away in the crates, none of us made any noise until it was time to get out. We all managed to extract ourselves from the storage building without tripping any alarms - Anton even hacked their system and disabled their alarms, clearly, we should have been on a roll!
But then, we went after one of the guns, the big ones that we were to set up a transponder at. Had to kill a few guards, disable a handful of droids. And then the alarms started. Ralrlanna showed his worth (again!), charging with me into battle against the oncoming droids, whilst the others offered their fire support. And sure, Anton eventually disabled the alarm, but then that noisy KH-droid of his went and alerted another guard. Yeah, more sirens, yay.
Look, I'm not saying we did poorly - we took the enemy down when they surfaced, we caught those trying to escape, I even snuck up and silenced the one Anton was computer-battling. Boy, was he surprised!
By the time we had squashed what, three? Four? squads of guards, and had multiple soundings of the alarm, it was pretty unanimously decided that we'd head straight for the shield generators, and wrap up the mission there. So, of course, our 'liberated' key-card stopped working.
Ah, Ralrlanna - a delightfully straightforward fellow. There was a door, it was blocking us, so he set about smashing the thing, trying to open it. I don't know, but he might still be trying that, had we left him to it. Their computer systems had already proven to be vulnerable, so Anton hotwired the door instead, and it opened to reveal a room of droids...all waiting for us.
We tried to make a stand, KH-47 and Adam packing some impressive firepower, whilst Ralrlanna took out his door-frustrations on more malleable targets, but these guys were solid. They had four...well, really big droids. Not sure what they were called, but they were fierce, and all the little ones seemed to be linked up, allowing the big ones to gain some serious accuracy. And when they hit - well, even Ralrlanna felt it!
Quickly deciding this was not a battle we needed to win, Anton led the charge into a lift, and we slipped upstairs, where the numbers were more in our favour. Charges set, lifts negated (many uses for broken droid bodies!), we climbed up to the top floor, and turned to Ralrlanna once more. His hammer shone bright, and made short work of the non-blast-door-reinforced wall. From there, it was a simple skip, jump, or force-levitation across to our waiting vessel, and we high-tailed it out of there! With an impressive explosion, the shields came down (as did a good chunk of the building onto those nasty droids), and we got out of there.
The job was done, the radical movement defeated...but, ouch, at what cost? I'm pretty sure I won't be able to get the scorch marks off my jacket, and I have at least three sizeable bruises over my arms. My ankle even feels twisted - this is serious! If we're to operate like this, we need to make sure we know what we're in for, and that we can handle the task smoothly.
And, you know, remain undiscovered on our next stealth mission.